In this Godot tutorial, I’m showing you how to create a physics based hoverboard. This method is inspired from Codeer’s video: https://youtu.be/7DYVUI4jBCk
Hoverboard model: “XYZ Daily. Day 4. Hoverboard” (https://skfb.ly/6UMNs) by Olyona Kuznetsova is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)
SOCIALS
~~~~~~~~~~~~
Start learning Godot (affiliate link) and use coupon “ELIPTIK” to get 10% off!
https://www.learngodot.com/courses/learn-programming-godot-engine?ref=b34445
Help support the channel on Ko-fi:
https://ko-fi.com/mreliptik
Join us on Discord!
https://discord.gg/83nFRPTP6t
Twitch
https://twitch.tv/mreliptik
Twitter
https://twitter.com/mreliptik_
Instagram
https://www.instagram.com/_mreliptik
Links
https://mreliptik.carrd.co/
CHAPTERS
~~~~~~~~~~~~
00:00 – Intro
00:00 – Input map
00:27 – Hoverboard model
00:41 – Hoverboard scene
02:50 – Hoverboard script
04:08 – Creating the test scene
04:25 – First test
04:48 – Collision fix
05:03 – Testing the collision fix
05:09 – Adding hover height control
05:24 – Final test
05:33 – Outro
source
0 Comments